<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>Projects on Quang Minh Dinh</title>
    <link>https://quangminhdinh.github.io/projects/</link>
    <description>Recent content in Projects on Quang Minh Dinh</description>
    <generator>Hugo</generator>
    <language>en-us</language>
    <lastBuildDate>Mon, 01 Dec 2025 00:00:00 +0000</lastBuildDate>
    <atom:link href="https://quangminhdinh.github.io/projects/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>GeoMon</title>
      <link>https://quangminhdinh.github.io/projects/geomon/</link>
      <pubDate>Mon, 01 Dec 2025 00:00:00 +0000</pubDate>
      <guid>https://quangminhdinh.github.io/projects/geomon/</guid>
      <description>A location-based, Pokémon-style Android RPG with real-time multiplayer duels and an AI monster companion.</description>
    </item>
    <item>
      <title>Text-Conditioned IMLE</title>
      <link>https://quangminhdinh.github.io/projects/text-conditioned-imle/</link>
      <pubDate>Fri, 15 Aug 2025 00:00:00 +0000</pubDate>
      <guid>https://quangminhdinh.github.io/projects/text-conditioned-imle/</guid>
      <description>Extending Adaptive IMLE to text-to-image generation: a systematic sweep of how a prompt should steer a generator, accelerated with FAISS nearest-neighbour matching. The recurring obstacle turned out to be diversity collapse, not the matching machinery.</description>
    </item>
    <item>
      <title>Dynamic Radiant Foam</title>
      <link>https://quangminhdinh.github.io/projects/dynamic-radiant-foam/</link>
      <pubDate>Tue, 15 Apr 2025 00:00:00 +0000</pubDate>
      <guid>https://quangminhdinh.github.io/projects/dynamic-radiant-foam/</guid>
      <description>Extending Radiant Foam, a real-time Voronoi ray-tracing radiance field, from static to dynamic scene reconstruction.</description>
    </item>
    <item>
      <title>PedroVerse</title>
      <link>https://quangminhdinh.github.io/projects/pedroverse/</link>
      <pubDate>Thu, 10 Apr 2025 00:00:00 +0000</pubDate>
      <guid>https://quangminhdinh.github.io/projects/pedroverse/</guid>
      <description>A Blender add-on that stylizes 3D assets into non-photorealistic looks by editing only their albedo and object-space normal maps.</description>
    </item>
    <item>
      <title>MirrorBrain</title>
      <link>https://quangminhdinh.github.io/projects/mirrorbrain/</link>
      <pubDate>Mon, 15 Jan 2024 00:00:00 +0000</pubDate>
      <guid>https://quangminhdinh.github.io/projects/mirrorbrain/</guid>
      <description>An LLM-augmented, Zettelkasten-style note-taking app. A startup attempt through the Ethos Fund New Venture Challenge, and an honest post-mortem on execution.</description>
    </item>
    <item>
      <title>Symmetric Network with Dual-vehicle Attributes Augmentation</title>
      <link>https://quangminhdinh.github.io/projects/symmetric-vehicle-retrieval/</link>
      <pubDate>Sat, 01 Apr 2023 00:00:00 +0000</pubDate>
      <guid>https://quangminhdinh.github.io/projects/symmetric-vehicle-retrieval/</guid>
      <description>Natural-language tracked-vehicle retrieval: a symmetric cross-modal network with a dual-vehicle attribute-augmentation system. My first large-scale research project, and an early, hard lesson in the validation/test domain gap.</description>
    </item>
    <item>
      <title>Face Emotion Detection with Angular Encoding</title>
      <link>https://quangminhdinh.github.io/projects/mediapipe-face-emotion/</link>
      <pubDate>Wed, 01 Jun 2022 00:00:00 +0000</pubDate>
      <guid>https://quangminhdinh.github.io/projects/mediapipe-face-emotion/</guid>
      <description>Classifying facial emotion from the angular geometry of MediaPipe landmarks instead of raw pixels: one of my earliest research experiments.</description>
    </item>
    <item>
      <title>Virtual Ring Try-On</title>
      <link>https://quangminhdinh.github.io/projects/virtual-ring-tryon/</link>
      <pubDate>Tue, 01 Jun 2021 00:00:00 +0000</pubDate>
      <guid>https://quangminhdinh.github.io/projects/virtual-ring-tryon/</guid>
      <description>Vietnam&amp;#39;s first real-time hand-tracking AR ring try-on mobile app. My first ML-engineering role: exploration before I knew what AI research was.</description>
    </item>
  </channel>
</rss>
